How Board Games Got Me Through My Senior Year of College (Yes, Really)

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Senior year was half studying and half "Tara, laro tayo!"

Playing board games was one of the highlights of my senior year because of all the fun and friendship involved amidst the chaos of college.

Related: 5 Things I Want to Tell My 18-Year Old Self Before She Starts College

During lockdown, my college friends and I, like many people, found a love for games we could play over Discord calls. When we went back to the campus for our senior year last year, we wanted to emulate or even improve on the fun we had.

So, during the breaks between classes, we headed over to our university library, the Rizal Library at the Ateneo de Manila University, where we could borrow board and card games like you would borrow a book, and play them in the communal learning area in the building.

Those were some of my favorite moments in college. We played everything from historical card game Timeline to word game Train of Thought, mystery board game Clue to speed-matching card game Spot It!

We played on library tables and cafeteria tables, study desks and picnic blankets. I genuinely believe playing those games got me through my senior year—they curbed my stress and anxiety, got me to relax, boosted my serotonin, and generally just made me happy (and not just because I liked to win).

A SPACE TO PAUSE, TO BREATHE

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Even though my schedule wasn’t as crazy as it was during freshman year, senior year was stressful. My friends and I worried about class projects with questionable groupmates, a year-long thesis, excruciating lectures, post-graduation plans, clearances and grad shoots and Latin honors.

We also had to face the fact that this was our last ever year in college, and for many, in school altogether. It was crazy, nostalgic, and often overwhelming.

So every game we played, every laugh we shared, was like taking a breath. Amidst the stress of thesis and lectures and projects, sitting down on those chairs and opening beat-up, worn-down boxes of games, trying to figure out how to play it, and getting competitive with my friends was nothing short of therapeutic.

TAKING BACK WHAT WAS TAKEN

I came into my senior year with the mindset that I wasn’t going to spend all my time with my nose buried in readings or hunched over my laptop. I planned to take it all in, savor everything I’ve missed, and spend more time with friends.

Seeing other people sitting around tables in the library play their own board games and get shushed by the library guard because they were being too rowdy gave me a sense of joy. People were having fun, spending time together, and learning as they go—and it was wonderful.

Never has a time come where people collectively realized what we’ve taken for granted. So something as simple as arguing over how to play the game right, or gloating about winning three games in a row, could be something special. I was terrible at speed games and logic games, better at word games and trivia, but I loved every game because I was learning, I was grounded, and I was with people I’ve formed strong bonds with.

I loved it because we were there, present, in moments of respite and joy that made us feel like we could power through all the papers and the possibilities of the future.

STRENGTHENING CONNECTIONS

One time, after we took over a table and loudly played a game of Train of Thought, a student from another table asked us what game we were playing and where they could get it. It was a simple interaction, but looking back, it’s so cool to think that someone else thought that what we were doing was fun or interesting, and that there was a possibility they’d play it with their friends, too.

Clearly and inherently, board games bring people together. It’s not childish or nerdy. There’s a certain magic in thinking together, competing with each other, and doing something fun. I learned about how my friends play certain games, heard about their memories with certain games, and figured things out with them. I powered through senior year because most of the days on campus, one of us in the barkada would ask, “Laro tayo?” and we’d head on over to the library and pick out games to play.

We never got to play everything we wanted to. But hopefully other people get to. Hopefully those games in the library don’t collect dust, the shelves overflow with new ones, and the boxes get worn down. Hopefully libraries and tables are always filled with dice and cards and laughter. Because sometimes, it really is just the little things that get us to keep going. They build up, get us excited about life, and get us to find and hope for little glimmers of good in every day.

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How BLACKPINK Is Taking Over Gaming, One Platform At A Time

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BLINKs in their gamer era.

BLACKPINK is dominating the gaming spaces, collaborating with one fun community gaming platform after another!

Related: BLACKPINK is Holding a Virtual Concert in PUBG Mobile This July (2022), and It’s Free

BLACKPINK is in your area—your gaming area, to be precise! Aside from slaying in the real world, the YG Entertainment girl group made up of superstars Lisa, Jennie, Jisoo, and Rosé have also made their way to the digital realm. The group has collaborated quite a few times with both PC and mobile games, proving that wherever they go, they always bring their signature musicality and impeccable style. Whether it’s a set of avatars with stylish outfits or an immersive storyline, each BLACKPINK game experience is cute, fun, and totally unique. Here are a few of those times where the ladies took over gaming like a boss.

BLACKPINK X ROBLOX: THE PALACE

The latest BLACKPINK game collaboration, BLACKPINK THE PALACE, launched August 25th on popular online game platform Roblox. The immersive experience allows fans and players to gather in a BLACKPINK-themed setting, decorate it, and host parties and games within the palace and the grounds. The members’ avatars will also pop up here and there for photo ops and interactive opportunities.

BLACKPINK X PUBG

The girl group has collaborated with hugely popular battle royale game PUBG twice: first in PUBG: Battlegrounds where they released a huge number of themed customizations that can make the gaming experience completely decked out in BLACKPINK gear such as outfits and supply crates. For the second time, they collaborated with PUBG: Mobile to hold an in-game virtual concert called BLACKPINK: The Virtual where the group’s special avatars performed. They also released a special track Ready for Love with an animated music video in collaboration with the game in July 2022, their first Korean release since The Album in 2020. Ready for Love was also included as the 8th track in their second studio album Born Pink (2022).

BLACKPINK X ZEPETO

We as a society simply can’t resist making little avatars and dressing them up, can we? When Korean metaverse app Zepeto blew up social media, people were able to do just that very thing—customize their avatars, dress them up, take photos with their avatar friends, and get creative. During the height of the pandemic, BLACKPINK partnered with Zepeto to hold the “world’s first virtual fansign” on the platform. BLINKs could interact with the girls’ avatars, win prizes like outfits and badges, and also watch a special Ice Cream performance with Selena Gomez!

BLACKPINK: THE GAME

Lastly, of course, BLACKPINK launched their own mobile game BLACKPINK: The Game earlier this year, where players can play as the girls’ producer and agency manager, complete puzzles and objectives to level up their own BP members, play minigames with friends, dress up the member avatars in cute little outfits, collect photo and video cards, and more!

The group also dropped a banging OST for the game, The Girls, on August 25 with an adorable and stylish animated video. They also celebrated the release with a party and fun games. The members revealed that they played the game themselves, and Jisoo even shared that she’s spent money on dressing up the other members in the game and interacted with several fans (even though no one recognized her in the game).

Though unusual, it’s not unheard of for artists, brands, and personalities to collaborate with games. For instance, multiplayer obstacle course game Stumble Guys recently collaborated with the Barbie movie and Mr. Beast, and Nicki Minaj is now a playable character in Call of Duty! In the end, you get to have fun playing a game and feel even more connected to it as you play as, with, or alongside artists you love. Who knows, you might just run into one of the members in an online game.

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